Klad,一款可由编程智能体驱动的绘画应用(源码可用)
Show HN: Klad, a paint app your coding agent can drive (source-available)
我们发现了什么
最让我沮丧的事情之一是,使用 AI 智能体进行游戏开发时,在美术方面非常麻烦。
- 来源:Hacker News(发现于 2026-11-12)
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- 主题:开发者工具
- 初筛评分:19.6/100 · 收录 1 次
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中文辅助译文(全文)
我开发应用程序已经很久,最近也开始转向游戏开发。最让我沮丧的事情之一,是用 AI 智能体进行游戏开发时,美术方面实在非常烦人。你目前只有两种选择:要么每次想进行编辑时都使用图像生成式 AI 模型碰运气,要么让智能体使用矢量图形之类的方式绘画。我一直在寻找一款应用,让我可以要求智能体使用真正的笔刷为所需的任何美术内容绘制初稿,之后自己还能进去修改它创建的每一道笔触或每一个图层。Klad 就是这样一款应用。它用 Rust 编写,智能体可以通过 CLI 完全控制它,所有功能也都能在友好的 UI 中使用,包括笔刷引擎、逐帧动画(以及骨骼/IK)、矢量图形、文本图层、颜色、图层效果、无限撤销(甚至重新打开文件后也可以!)…… 我认为它对更广泛受众有用的原因是:Adobe 本周在 MAX 上展示了智能体编辑 Photoshop 文件,并计划于 2027 年初推出私有测试版。Klad 基于相同的核心理念,以可编辑的绘画笔触作为核心架构,而且现在已经可用。克隆仓库即可试用:https://github.com/klad-app/klad 你基本可以让 Claude 指向这个仓库,要求它构建项目并掌握绘画技能,然后让它绘制任何你想要的图画!(此后,你或智能体都可以再次修改应用中的每一道笔触,让编辑变得轻而易举。)图画的质量确实非常取决于你使用的智能体。自周一 Claude Fable 5.2 发布以来,我已经用它测试过,画出的图已经相当令人印象深刻。我确信以后只会继续提升。我每天都在 Mac 上使用它,所以在 Mac 上的效果肯定很好。
它也能在 Linux 上构建(不过平板压感在 Linux 上仍需改进)。Windows 构建在 CI 中进行;我还没有亲自在 Windows 上使用过,但收到了一些反馈,称它运行得完全正常。接下来将支持像素艺术。我目前正处于测试阶段,预计会在本周末某个时候在仓库中上线。Klad 属于源码可用(source-available),而非开源:个人和小型公司可以免费构建和使用,我计划以后像 Aseprite 那样销售预构建二进制文件。文件格式、CLI 参考文档和智能体技能均采用 MIT 许可。我想听听尝试者的反馈:你的智能体能否在没有帮助的情况下弄懂 CLI?它会在哪些地方感到困惑?你能否轻松进入应用并修改其中一道笔触?命令参考和指南见 https://klad.studio 我也会在这里回答技术方面的任何问题,因为构建一个性能出色、且能让可编辑笔触呈现为绘画效果的引擎,是一项相当有意思的挑战。
译文由上游机器翻译生成,可能有误;判断请以英文原文为准。
英文原文(来源本站未改写)
I've been developing applications for a long time and have turned to game development as well lately.One of the things that frustrated me the most was that using AI agents for game development is very annoying in the art department.Your only options right now are to either use an image genAI model and roll the dice every time you want to make an edit, or have your agent draw with something like vectors.I was looking for an application that would allow me to ask an agent to make a first draft of whatever art I needed with actual brushes, and then be able to go in myself and edit every last stroke or layer that it created.Klad is that application.
Written in Rust, it can be fully controlled by an agent through the CLI, and every function is available in a nice UI as well: a brush engine, frame-by-frame animation (and bones/IK), vectors, text layers, colours, layer effects, infinite undo (even after re-opening the file!),… Why I think it's useful for a wider audience: Adobe showed agents editing Photoshop files at MAX this week, with a private beta planned for early 2027.Klad is built on the same core idea, with editable paint strokes as core architecture, and it works today.Clone the repo to try it out: https://github.com/klad-app/klad You can basically point Claude to the repo, ask it to build it, and pick up the drawing skills.
Then ask it to make any drawing you want!(After that, you or the agent can change absolutely every brush stroke in the app again, which makes edits a breeze.) The quality of the drawings really depends on the agent you use.I have tried it with Claude Fable 5.2 since it came out on Monday, and the drawings are already quite impressive.I'm confident that this will only improve.I use it every day on Mac, so that definitely works well.It builds on Linux too (tablet pen pressure still needs some work there).Windows builds in CI, I haven't used it there myself yet but I have some reports that it works perfectly fine.Coming up next is support for pixel art.
I'm in the testing phase with this right now, and I expect it to go live in the repo sometime this weekend.Klad is source-available rather than open source: free to build and use for individuals and small companies, and I plan to sell pre-built binaries later, the way Aseprite does.The file format, CLI reference and agent skill are MIT.What I want to hear from people who try it: Can your agent work out the CLI without help, and where does it get confused?Can you go in and change one of its strokes easily?
The command reference and guides are available at https://klad.studio I'll be here answering any questions about the technical side as well, as it's a pretty interesting challenge to build a performant engine with editable brush strokes that render as paint.
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